LLM for Unity
v2.3.0
Create characters in Unity with LLMs!
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This is the complete list of members for LLMUnity.VicunaTemplate, including all inherited members.
ComputePrompt(List< ChatMessage > messages, string playerName, string AIName, bool endWithPrefix=true) | LLMUnity.ChatTemplate | inlinevirtual |
DefaultTemplate | LLMUnity.ChatTemplate | static |
FromGGUF(string path) | LLMUnity.ChatTemplate | inlinestatic |
FromGGUF(GGUFReader reader, string path) (defined in LLMUnity.ChatTemplate) | LLMUnity.ChatTemplate | inlinestatic |
FromName(string name) | LLMUnity.ChatTemplate | inlinestatic |
FromTemplate(string template) | LLMUnity.ChatTemplate | inlinestatic |
GetChatTemplateMatches() | LLMUnity.VicunaTemplate | inlinevirtual |
GetDescription() | LLMUnity.VicunaTemplate | inlinevirtual |
GetName() | LLMUnity.VicunaTemplate | inlinevirtual |
GetNameMatches() | LLMUnity.VicunaTemplate | inlinevirtual |
GetStop(string playerName, string AIName) | LLMUnity.VicunaTemplate | inlinevirtual |
GetTemplate(string template) | LLMUnity.ChatTemplate | inlinestatic |
templates | LLMUnity.ChatTemplate | static |